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Thread: Leaving gang after battle starts.

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  1. #1

    Leaving gang after battle starts.

    So tired of the cheating gangs that have players leave gang after battle start. You can not hit them or finish that building. Please fix. Ruins battles. Regina big culprit

  2. #2
    Hitman
    Join Date
    May 2016
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    South Africa
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    419

    Re: Leaving gang after battle starts.

    !!!BUMP!!!

    I hope I understand you correctly?
    By gang you meant Empire?
    For example if I put my toon\mini in Armory or HQ join EVE war and then quit Empire immediately during EVE war the building will become indestructible?
    Thanks for the Tip, I will try it next war and see if it works?
    In that case who needs meatshields and enforcers or titans?

  3. #3

    Re: Leaving gang after battle starts.

    Personally I do not understand the reason of exploiting this, specially at the beginning of a season. What do you gain? A win? So that you are bumped higher in ranking and face tougher opponents?
    Maybe you want a 2 hours war for the extra cc and xp? Still, I don't think a long boring EvE is fun.
    Yeah, at the end of a seson, it can be a powerful tool, but in this stage, it is futile.
    Hoping that the devs can fix this without an app store update, which takes longer.

  4. #4

    Re: Leaving gang after battle starts.

    I've played this game for 5 years and never seen this happen. Are you guys saying that the person that leaves empire cannot be targeted, therefore the building is indestructible? If this is true maybe the devs can punish that empire by not allowing that empire to participate in wars for a week? I think the true solution is players cannot leave empire during a war, problem solved

  5. #5

    Re: Leaving gang after battle starts.

    Yeah had this happen to us a few weeks ago. this is a ridiculous tactic/exploit. Please fix

  6. #6

    Re: Leaving gang after battle starts.

    I thought this exploit had been fixed ages ago...maybe one of the new releases has brought it back? If so, needs to be fixed again.

  7. #7

    Re: Leaving gang after battle starts.

    I don't remember seeing it on UE, but it was there in the Marvel: United game.
    Devs had been informed about it.
    I think it appeared with the last app store update, so not sure if it requires another app store update or it can be made on the fly. It takes longer if it needs approval from Apple and Google also.
    Last edited by alexian; 06-11-2018 at 07:40 AM.

  8. #8
    Underboss Quaranj's Avatar
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    Re: Leaving gang after battle starts.

    Quote Originally Posted by Aprilwine View Post
    I think the true solution is players cannot leave empire during a war, problem solved
    Horrible idea. If you get a new recruit and they rogue all over the board you're powerless to do anything to maintain order. Then others could leave over the perceived inaction of the leadership.

    It should just be fixed..again...back to the way it was. Also, kicked players shouldn't be able to auto collect. Not sure when they "fixed" that but it merely rewards bad behaviour.

  9. #9
    Underboss Quaranj's Avatar
    Join Date
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    Re: Leaving gang after battle starts.

    Quote Originally Posted by alexian View Post
    I don't remember seeing it on UE, but it was there in the Marvel: United game.
    Devs had been informed about it.
    I think it appeared with the last app store update, so not sure if it requires another app store update or it can be made on the fly. It takes longer if it needs approval from Apple and Google also.
    April 25th 2016 this happened here before and it was sorted very quickly from what I remember.

    Search "invincible" to find the thread.

    I am hoping to see 30 day bans for players exploiting this against ToS. Devs, don't let me down on this one.

  10. #10

    Re: Leaving gang after battle starts.

    Information is that the bug has been fixed. If anyone still sees the bug after today, please report it.

  11. #11

    Re: Leaving gang after battle starts.

    So the building that player left war in is now open for attack? Didnt know it was a bug, thanks alexian!
    http://underworldempireforums.com/image.php?type=sigpic&userid=11583&dateline=138589  0795

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