Warning: preg_replace(): The /e modifier is deprecated, use preg_replace_callback instead in ..../includes/class_bootstrap.php(430) : eval()'d code on line 118
Ace has destroyed EVE
Page 1 of 2 12 LastLast
Results 1 to 20 of 23

Thread: Ace has destroyed EVE

  1. #1
    Kingpin Dr death's Avatar
    Join Date
    May 2013
    Location
    DC Area
    Posts
    2,124

    Ace has destroyed EVE

    The Lt Ace has destroyed EVE because in the hands of a few high level players it is impossible to defend against.

    Before at the Top empires, a good Titan could hold a building for 400-800 tokens+ during a war. They of course had to hang around for the full 2 hours, but they have taken pride in building a defensive toon and planned their day to defend against the best.

    Now a high level Ace at 5*+ can cut the Titans health in no time flat. It doesn't matter if they armor up because Ace goes under the armor and the 10% is based on max health not current health. The % chance is so high also, it is almost a sure thing.

    Now those same Titans are done in 100-200 tokens. It makes defending pointless and has resulted in competitive imbalance. This one Lt is doing to this game what the previous 2 owners couldn't do, bring it down. High level defensive builds are walking away from the game because before, they could help their team win by being there. For the first time in a long time, the Top 4 teams were beating each other consistently and it made EVE exciting for them. Now 1 team is simply unbeatable because of 1 Lt.

    Granted, they destroy all other empires, but when a pair of those 4 got together, you didn't know what would happen.

    My empire would get beat by them, but before, we would go a full hour or more and take out as many buildings as we could. Now, we are all dead in 40 minutes and the fun of seeing how many points we can score is gone.

    I know you can't fix Ace. You can however, introduce a counter Ace to the game. Now to make sure they do not become OP, you can have its effect o just that, counter Ace. Do some potential mild damage mitigation against others, but against Ace have the potential to block as much damage as it can deliver at the same star.

    Now those players that have a higher level Ace will always do some decent/significant extra damage against those with a lower star Counter Ace, it will help restore competitive balance.

    Just remember, it is these high level empires where the biggest spenders are. The defenders are getting discouraged to the point of walking away after 4+ years.
    Last edited by Dr death; 09-18-2017 at 12:38 PM.

  2. #2

    Re: Ace has destroyed EVE

    I fully agree with your point, but we cant keep doing this right?! make a too overpowered LT and the solution to it is another stupid broken LT. Ace has ruined EvE for the top5 legend empires where people like Freeman Markus and Alpha/Goldy are dying to people who just have a 3*+ Ace and 20k health. What's the strength in that? a single LT can kill a toon who is superior in every aspect of the game. the LT NEEDS to be changed.

    My suggestion would be to change it to raw attack or attack power, make it so you cant have a Triple LSI with 20k health kill someone who has over 30k def power. they're quickly losing their biggest spenders with every update because of shit like Ace.

  3. #3

    Re: Ace has destroyed EVE

    I totally agree on Ace.. Not only does she disrupt traditional game play, she disregards other significant empire upgrades (HQ superpower)
    Complete game changer (destroyer)

    ✌🏼

  4. #4

    Re: Ace has destroyed EVE

    I agree too. One high level player with a high star Alpha can destroy a strong defender alone. The balance in this game has shifted from the more actives the better chance of winning to "is our super-Ace player on?".
    For me it destroyed the fun in this game. Only my loyalty to my friends is the reason I still play. No more spending money however
    Last edited by The_Gasman; 09-19-2017 at 08:39 PM. Reason: Typo

  5. #5

    Re: Ace has destroyed EVE

    I watch defenders from all the top teams all talking about quitting the game. It makes me sad. I'm a stimmer and Ace also renders my role in eve as useless. Big healers can be taken out without debuffs.
    What were you thinking? Find a way to reduce or counter Ace's powers or risk losing many players. Left as is, this LT will be the end of UE.

  6. #6

    Re: Ace has destroyed EVE

    We are paying attention to this problem, will provide solutions soon.

  7. #7
    Goon
    Join Date
    Nov 2015
    Location
    Phoenix, AZ
    Posts
    57

    Re: Ace has destroyed EVE

    Well, I seem to find my name bantered around in this thread so figured I would weigh in...Players initially complained that Ace was not a good event LT and now all the healers are crying about her being over-powered.

    I liked Ace and understood how to use her. Candidly me hitting with her is less effective than when I was a sniper using Spectre. Nevertheless, given her strength for Titans, I performed a VERY expensive fuse to 7* her, added to my base health, and rolled and rolled to fuse up a 6* consig so as to maximize Ace's power.

    I surmise the river of tears that is flowing here come from one of several empires that have decided to stack the proverbial deck with high level, high health players that were nearly impossible to get through with the advent of damage mitigation and dodge lieutenants. Some of the healers in these empires were not even hit for seasons because one couldn't trudge through to even get to their buildings...

    Here's a solution for those empires that doesn't involve Gaea nerfing an LT into something that isn't as advertised...star up Ace, build high star consiglieres, show up on time for eve, set health loadouts prior to eve and blitz to healer like LS does. Ace works the same for all empires so the imbalance is caused by empires not using her as effectively as they could.

    If Gaea does insist on attempting to balance the Ace effect with another lieutenant, that lieutenant should only work on an Ace at the same level or below...Candidly, win or lose, I'm enjoying not having two hour EVEs.

    ⚡️Alpha⚡️

  8. #8

    Re: Ace has destroyed EVE

    Quote Originally Posted by alpha6776 View Post
    Well, I seem to find my name bantered around in this thread so figured I would weigh in...Players initially complained that Ace was not a good event LT and now all the healers are crying about her being over-powered.

    I liked Ace and understood how to use her. Candidly me hitting with her is less effective than when I was a sniper using Spectre. Nevertheless, given her strength for Titans, I performed a VERY expensive fuse to 7* her, added to my base health, and rolled and rolled to fuse up a 6* consig so as to maximize Ace's power.

    I surmise the river of tears that is flowing here come from one of several empires that have decided to stack the proverbial deck with high level, high health players that were nearly impossible to get through with the advent of damage mitigation and dodge lieutenants. Some of the healers in these empires were not even hit for seasons because one couldn't trudge through to even get to their buildings...

    Here's a solution for those empires that doesn't involve Gaea nerfing an LT into something that isn't as advertised...star up Ace, build high star consiglieres, show up on time for eve, set health loadouts prior to eve and blitz to healer like LS does. Ace works the same for all empires so the imbalance is caused by empires not using her as effectively as they could.

    If Gaea does insist on attempting to balance the Ace effect with another lieutenant, that lieutenant should only work on an Ace at the same level or below...Candidly, win or lose, I'm enjoying not having two hour EVEs.

    ⚡️Alpha⚡️
    I agree whole heartidly. Now, here's the kicker. I actually believe Ace balanced the game more then hurt it. Why? Because this is a multi player game, Ace makes activity imparitive to succeed. If your team is late, or less active, then Ace isn't going to ride in on a silver camel and save the day, you're going to lose. You don't have Ace? Bummer, figure out something that works in favour of your build. You have her, but don't want to spend $15k building to 7*? - then I have nothing for you at all... this game is Free to play, but has never, ever been free to win. Without an LT like Ace, how do you guys think you'd get through Alpha, Goldy, Barnes, Colosis, Freeman, Freakshow, Dark Assassin, Mike, Peter, Jesus, the list goes on and on. The problem isn't Ace, the problem is co-ordination and activity. Work on it.

    -X

  9. #9

    Re: Ace has destroyed EVE

    These ideas are great-for offensive players. They do nothing to help the defensive players who have put time and money into making their accounts strong.
    Something needs to be done to keep these defensive players from being rendered useless

  10. #10

    Re: Ace has destroyed EVE

    Quote Originally Posted by Swt Melody View Post
    These ideas are great-for offensive players. They do nothing to help the defensive players who have put time and money into making their accounts strong.
    Something needs to be done to keep these defensive players from being rendered useless
    I don't feel useless 😊

    A few problems with your arguments Mel:

    1) A 1000 things have been done in the past to make it easier to get through healers - when used effectively by a whole team. Let's start with giving "specials" to everyone.

    2) Your team has more high health titans than anyone. Ace was/is available equally to all. The game strategy has changed... again... it happens a lot.

  11. #11

    Re: Ace has destroyed EVE

    That's 2
    1. I'm not referring to my team, I'm referring to the many others from other teams considering walking away

    2. Of course you wouldn't feel useless lol. At your account and spending level who would? But there are many out there who have a much harder time spending to build their accounts, yet have spent to make them strong. Not as easy for them as it is you. That's why some are ready to walk away. That would be a shame. At least some of us think so.

  12. #12

    Re: Ace has destroyed EVE

    Are you joking Mel? - I am defensive, and not even in the same stratosphere as the "Big Spenders" - but I found value in my toon, learned the direction I wanted to build it, stayed true to my choices no matter how the game has in many ways "screwed my build up" - I adapt and concour. Get to be great at something that your team finds valuable and make yourself worthwhile. Nobody is going to do it for you. Seems like this isn't a gripe about Ace, it's about someone feeling like they've lost their place in the game because they haven't found anything they're acceptionaly good at... keep looking, it's there... somewhere...

    -X

  13. #13

    Re: Ace has destroyed EVE

    Again, this isn't about my team. It isn't about me, I'm not a healer. I'm perfectly happy with where I am.
    This is about the ppl who've put time and money into building strong toons. Building their A/D only to find they can now be rendered ineffective by a toon with ace and high health and no A/D.
    And even the building superpowers don't apply.
    These ppl deserve to have that money and effort count for something. I, for one, hope we don't lose them.
    When ppl start walking away from a game they've played for years, I don't think that's good for them or the rest of us.

  14. #14

    Re: Ace has destroyed EVE

    I'm not a healer either but I have to admit Ace (when used properly) is way OP.
    I don't see why nerfing her indirectly would be an issue? it's something that has happened already with Hotwire (Cayman Islands), Overkill (HQ Super) and Even Lady Vice (how many new LTs now come with the "No clone" killer mention).

    Look ad Dylan in LS, marshmallow account with over 40K health. With Ace, he would make 4K hits regardless of his strength. That's pretty imbalanced in my opinion.

    Whatever the decision is, I think it's worth looking at seriously.

  15. #15

    Re: Ace has destroyed EVE

    "true damage" is overpowering.
    u spend years building a defense build with thousands of points in defense to increase your damage mitigation u seat lts to shield more damage or to dodge hits and then all that is counted for nothing when ace procs .
    i dont have ace or got hit from someone with it but is there any defensive class skills? or lt powers that works against it? turtle nanosuit deflect dodge ? no? then ofc its overpowered.
    twinkie deals true damage too and my turtle only blocked 80 damage on a 600 hit , when investing time on a defending toon and u see that happens u think its time to find another game , cant imagine how other titan feel when defending against ace .
    a single lt shouldnt have the power to win the war on it self( or should it when considering the amount of cash spent to achieve that).
    "true damage" is getting out of hands.
    it hasnt effected my gameplay yet at mid legend-diamond tiers but it seems it has become a problem at top 50 legend id say , it should be contained.
    the other thing i was wondering was that if the defender uses 8 packs while getting hit from someone with a 7* ace how many health packs the attacker used? the damage taken should be equal to the damage done so this could be used to counter teams with ace attackers and go thru them easier bcz of limited number of packs.

  16. #16
    Kingpin Dr death's Avatar
    Join Date
    May 2013
    Location
    DC Area
    Posts
    2,124

    Re: Ace has destroyed EVE

    Alpha,

    I do not want Ace nerfed at all. I just want a counter Lt JUST to counter Ace only. It would not be so bad, if the Titans skills still had a chance of working to counter Ace and/or armor packs were still relevant it would of been fairer.

    You are playing by the rules and I am a firm believer that we shouldn't change it, but there is nothing wrong with introducing a counter when something is too powerful to balance it out.

    By the way, if the chance to trigger had been at the Spectre levels, this would of likely been less of an issue to a near non issue.

    It would be nice to see the total damage in the war log so that we can figure out if it is working at 100% when equal level or above or at a factor greater than 100%.

    Alpha, you are an asset to this game, but there are other assets in the game also and we need them here too.

  17. #17

    Re: Ace has destroyed EVE

    So you mean to tell me that ace:
    1) determines damage based on STARTING health, not current health and
    2) that ace damage is not limited to an HQ SUPER POWER?

    How dos this seem logical?

  18. #18

    Re: Ace has destroyed EVE

    Quote Originally Posted by T-Stok View Post
    So you mean to tell me that ace:
    1) determines damage based on STARTING health, not current health and
    2) that ace damage is not limited to an HQ SUPER POWER?

    How dos this seem logical?
    Don't forget also that now, marshmallows like Dylan or Lorenzo pasta (heavy health toons) have become heroes with Ace.
    Ace takes away 10% health per proc, let her hit a few times and sit Natalie (+12% damage at 1*, +1% per 20% (actual) health lose)

    Looks like health is the new power in UE

  19. #19

    Re: Ace has destroyed EVE

    Well I get that the unmitigatable damage is extemely strong but if it costs 10% of your max health each time, you're gonna run out of health pretty quickly aren't you? The only problem with it IMO is that if you have 18k health, she can take out an entire health pack with just one proc. That seems wrong.

    For example if you have 18k health, you can only proc Ace and hit 1.8k 9 times which means a single player who built all health is gonna force 9 health packs. But once you're out of health, you basically aren't going to do anything else cause you can't even beat anyone on hit since most of your stat points are wasted on health.

    Like don't get me wrong, I'm not saying it's completely balanced. I get that it's likely a bit too strong for EvE, but it's an EVENT epic so if Ace can compete with LTs like Six, Scythe, Vice, etc then we should welcome this. We've had so many shit event LTs come out consecutively, finally something good and useful got released! Not to mention, there definitely is some counterplay to her ability. If you kill the Ace user, or just get their hp pretty low, the player will not be able to make any good use of Ace's ability.

    In my opinion, if Ace does need to be nerfed.. the only logical nerf is to just cap the health drain and damage at about 1k, so she can no longer one shot an entire health pack with her ability but it would also cost less health to people who have over 10k health. Just please don't make it possible to mitigate her damage. That would make it pointless to seat her because she does cost 10% of your health. People have spent good money on obtaining her and on fusing her up and she's been out for several months so if balancing is needed, please don't change her ability too much or people (big spenders) are gonna quit the game.
    Last edited by Bungboy; 09-27-2017 at 01:33 PM.

  20. #20

    Re: Ace has destroyed EVE

    So I'm guessing if ace is changed y'all will offer the LTs used to fuse her up and money spent back? I have no problem with her, shouldn't change a LT to cater a couple empires, but they're the only empires that matter so idk.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •