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Thread: Content Suggestion Thread 3

  1. #21

    Re: Content Suggestion Thread 3

    Adjust the difficulty of Diablo in the Cartel Jungle Ops boss. He is the reason these bosses fail - he has WAY too much health.

  2. #22

    Re: Content Suggestion Thread 3

    A toggle option for the Shadow Broker to pick active item type/upgrade level for items dropped from EvE. Just have the upper options greyed out until he is fully upgraded.

  3. #23

    Re: Content Suggestion Thread 3

    MORE LOADOUTS!!!
    MORE LOADOUTS!!!
    MORE LOADOUTS!!!
    MORE LOADOUTS!!!

    10 loadouts would be enough

    Its just very tedious and onerous having to switch LTs around.


    But don't want ability to select gear... which I think is proposed here...?

    Quote Originally Posted by Markz1337 View Post

    3- Specialty Equipment foe EvE.
    Don't want the complexity of gear selection, like it is in Castle Age... would likely need 40 loadouts then...

    This is a game... about battles...
    EXPECT to get attacked... farmed...
    by allies... by higher levels...
    even PvP'd directly from EvE....
    It might not be "nice", nor "proper" game etiquette,
    but all's fair in war!!

  4. #24

    Re: Content Suggestion Thread 3

    I also like these two ideas:

    Quote Originally Posted by Eris667 View Post
    - Better rewards for EvE activity / higher tier of play (Legend Rewards should be better than Bronze, Instant EvE bonuses for X people joined)

    - Scaling / Bonus rewards for early finish EvE (i.e. winning before the timer runs out should be better rewards then winning after a full EvE)
    Both of these would give an incentive for players (especially large accounts) to stay in legend, rather than going to a gold empire to farm CCs. Although I could see players taking advantage of "EvE bonuses for X people joined" with a multitude of minis....

    These 2 ideas would also get rid of the desire/need for "max CCs" call used by some empires, which is almost always contentious, as not all players agree... killers demoing, demos hitting, using skills that don't do damage (like traps, timebombs, mark targets, stim, etc) or skills that do less damage. I've been in a few empires that do this... I'm not a fan 😂

    = Quicker wars... Now this, I'm a fan of, except for the reduced/low CCs, which the above 2 ideas would address

    This is a game... about battles...
    EXPECT to get attacked... farmed...
    by allies... by higher levels...
    even PvP'd directly from EvE....
    It might not be "nice", nor "proper" game etiquette,
    but all's fair in war!!

  5. #25

    Re: Content Suggestion Thread 3

    I have a fairly straightforward request, i want 8 toons. I want a stimmer and i need a heavy. You can already have as many toons as you want, all you have to do is have multiple apple ID's. Basically there are 8 classes that you can have and we are able to have 5 characters. I want 8 characters. And i want them all on the same apple ID😉👍

  6. #26

    Re: Content Suggestion Thread 3

    Countdown timers and 'live now' on everything it's a worldwide game keep it simple for everyone else and more loadouts!! I'm with Empress Lauren 10 loadouts max will be enough

  7. #27

    Re: Content Suggestion Thread 3

    finished all pvp achievement long ago - throw us pvpers another bone please. It kills to see how en/stam build getting new tier silver/gold or rampage something bor UE legends but none addition for pvp except 15 sp per month (and some legendary items for top ten giant monstrous whale).

    At the very least, if you're gonna screw me hundreds of refills hitting players - give some entertainment innit

  8. #28

    Re: Content Suggestion Thread 3

    I've been playing this game for years and have come up with some suggestions that would make playing this game more fun and efficient (for the working class).

    1. Options to use money earned from properties to buy epic items, refills, SP, CC, crate rolls.. because there's nothing to buy once you max out properties.. what's a billion if there's nothing to buy?
    2. Option to auto-heal? Def helps boss battles when you have over 2k stam
    3. Option to complete whole job in one hit. Perfect for us LSI players to get more done in less time.

    Thoughts?

  9. #29
    Brawler
    Join Date
    May 2016
    Location
    South Africa
    Posts
    152

    Re: Content Suggestion Thread 3

    All energy spend on challenge jobs while using Fixer, Mastermind and The Baron should carry over to new challenge job after collect.

    For example I use Fixer on Slums challenge jobs when I reach 93% I only need 35 energy to complete the challenge job to 100%
    Fixer use 70 energy. 35 energy goes to waste and does not carry over to the start of new challenge job.(I still get money and experience but that is not my problem)
    It should be 7% at the start of new Slums challenge job and not 0%.

    https://imgur.com/a/hUuVI

    Mobile Mob
    Last edited by Mobile Mob; Yesterday at 08:52 AM. Reason: add picture

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