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Thread: **** is killing your empire members......

  1. #21

    Re: **** is killing your empire members......

    My testing showed it was one kill

  2. #22

    Re: **** is killing your empire members......

    Pity it doesn't show the bouncers, 'weak player bounced on your team mate'

  3. #23

    Re: **** is killing your empire members......

    Hahaha easy link for the sitter, or empire browser lol

    Edit:
    Holy wow, it became pull wars already lol lots of peeps got cash stolen pretty mich crazy IMO
    Last edited by tambunan; 03-30-2017 at 03:00 AM.

  4. #24

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    Re: **** is killing your empire members......

    Duplicate threads across forums merged.

    * On topic, more reasons on a personal note why my activity in the game has dropped drastically.
    Cheers.

  5. #25

    Re: **** is killing your empire members......

    Quote Originally Posted by chelsea View Post
    Duplicate threads across forums merged.

    * On topic, more reasons on a personal note why my activity in the game has dropped drastically.
    Cheers.
    Agreed, I use to be 4 wars a day just months ago. Now I join 1 play about 30 minutes then I'm done. Went from top 10 donations and top 3 activity to top 30 donations and top 40 in activity.

  6. #26

    Re: **** is killing your empire members......

    I like this I can finally kill all those wusses that avoid empires just to pvp🔫🔪🔨💣

  7. #27

    Re: **** is killing your empire members......

    Nope, I don't like it either. Maybe if somebody is running through your empire, it would be nice to see.

  8. #28

    Re: **** is killing your empire members......

    Can we get some input from devs or some concrete information. I honestly have never seen this suggestion as a priority. I personally do not like it, my participation in UE is also becoming less.

  9. #29

    Re: **** is killing your empire members......

    It's a brilliant feature, quite entertaining and judging by the posts here complaining it seems to be ppl complaining about pvp in general as ppl used to call incoming anyway and this just automates it in a creative way. 🙄 My only concern is the spam during eve so perhaps give officers the ability to mute it ?

  10. #30

    Re: **** is killing your empire members......

    Could the DEVs make a post to explain how it works exactly!?
    For **** killed, but also revenge message

  11. #31

    Re: **** is killing your empire members......

    There will be a UI in the next client version to show a list of players disturbing your empire. You'll understand it better when you see that list.

    Killing post triggers when player spent past 100/1000/10000 I'm your empire.

    Revenge post triggers when you make it even with the attacker, meaning if he hit your empire for 50 Stam, you need to hit him for 50 to revenge him.

    I call every Stam in pvp Aggro point, the hits 24 hours ago will be expired. Meaning if you don't revenge the attacker within 24 hrs, he will be off your list.

  12. #32

    Re: **** is killing your empire members......

    Quote Originally Posted by UWE_Duke View Post
    There will be a UI in the next client version to show a list of players disturbing your empire. You'll understand it better when you see that list.

    Killing post triggers when player spent past 100/1000/10000 I'm your empire.

    Revenge post triggers when you make it even with the attacker, meaning if he hit your empire for 50 Stam, you need to hit him for 50 to revenge him.

    I call every Stam in pvp Aggro point, the hits 24 hours ago will be expired. Meaning if you don't revenge the attacker within 24 hrs, he will be off your list.
    Thank you for the clarification Duke.

  13. #33

    Re: **** is killing your empire members......

    I like this feature. I like PvP, it's a big part of the game.

    In many other games this feature is common place, to see who your empire is attacking and who is attacking back. Would be a nice addition to see if they took money, so you could hit back and grab the cash before they bank.

  14. #34

    Re: **** is killing your empire members......

    Generally a high rank has a modest amount of health.
    If it take greater 100 Stam to kill the sucker you trigger the message and then get slapped for the next 24 hours.

    The solution is now NOT to use the battle list and now farm empires lower down food chain.

    I don't like doing this but I don't want a target on my back for killing one person on the battle list. That isn't aggro.

    Failing that its 80 Stam and move on

  15. #35

    Re: **** is killing your empire members......

    I want to know what the criteria is for the initial kill message. It seems to be random. The revenge action has been adequately explained, so thanks for that. Also how do the kills escalate to further messages? That would be good to know.

    @Weasel, if you can't take the hits, don't PVP. PVP is evolving. What side of the Darwinian theory will you be on?

  16. #36

    Re: **** is killing your empire members......

    Please remove this update

  17. #37

    Re: **** is killing your empire members......

    Quote Originally Posted by HandsomeAc View Post
    @Weasel, if you can't take the hits, don't PVP. PVP is evolving. What side of the Darwinian theory will you be on?
    I take the hits always but I fear for my brethren who may not, but for myself I do evolve and as in life the honourable fall to the rogues in the night, such as I can only slip the poison on my knife and join them in joyous bloodshed.

  18. #38

    Re: **** is killing your empire members......

    I would definitely perhaps think of another way to notify the empire as it IS getting crowded in the chat. I also would make it so 2-3 executions of the same empire triggers the message instead of based on stamina points. As someone mentioned, some people have a lot of HP and that doesn't necessarily mean we are farming that empire.

    This feature actually got me PVP'ing again. I like it.
    Last edited by Fezuke; 03-30-2017 at 10:34 PM.

  19. #39

    Re: **** is killing your empire members......

    Edit: nevermind, hoping this new change works for the best.

    @Duke: i think the code should look for 100 stamina over at least 3 different members from the empire, not only 1.
    Last edited by alexian; 03-30-2017 at 10:47 PM.

  20. #40

    Re: **** is killing your empire members......

    Quote Originally Posted by UWE_Duke View Post
    There will be a UI in the next client version to show a list of players disturbing your empire. You'll understand it better when you see that list.

    Killing post triggers when player spent past 100/1000/10000 I'm your empire.

    Revenge post triggers when you make it even with the attacker, meaning if he hit your empire for 50 Stam, you need to hit him for 50 to revenge him.

    I call every Stam in pvp Aggro point, the hits 24 hours ago will be expired. Meaning if you don't revenge the attacker within 24 hrs, he will be off your list.
    Thank you for the response. I like this. I am sure you will collect some data to make changes in the future but I like the general idea.

    The problem is, I may execute 5 players without spending 100 stamina in a weaker empire and I may not execute even 1 player with 100 stamina in a stronger empire. So, having a constant limit may not be a good idea. It is a hard choice. But I like the direction and the new things.

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