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Thread: Stats Transfer Feature (Attack <=> Defense)

  1. #21

    Re: Stats Transfer Feature (Attack <=> Defense)

    i dont think this is for a player that had 10k defense stats and now he will use this to transfer those to 10k attack.
    its to help u fix ur stats a little .
    for example i had a full defense terminator and recently rolled overkill dragon lord and strafe and i thought of switching to ghost and started adding sp to attack and i am at 1500 attack /2500 defense.
    i will be adding all my sp to attack and with this option i will be able to increase my attack little by little .
    one thing is for sure that i would never spend 100 fp to transfer stats, even if i was a titan with all attack 0 def or a ghost with attack and full defense.

  2. #22
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    Re: Stats Transfer Feature (Attack <=> Defense)

    Let's face it, at the price set to move small amounts of stats, there are going to be few takers. The pricing model has been set for now and that is fine. Once it doesn't generate the interest in the game they were expecting, they will either adjust it, or leave it so that they can say it is there.

  3. #23

    Re: Stats Transfer Feature (Attack <=> Defense)

    Not a fan of this idea IMO this will ruin battle royal, hybrid accounts, and eve(maybe). Limiting the use to a certain amount of transfers might be something to look into, if people want to switch their stats that's fine but they should not be able to abuse it.

  4. #24
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    Re: Stats Transfer Feature (Attack <=> Defense)

    Trust me, at these prices, you are not going to see much movement. I already asked my teammates and they all said no at these prices (Top 5 Legend). That includes our big spenders.

  5. #25

    Re: Stats Transfer Feature (Attack <=> Defense)

    Hmm.... with two builds on opposite ends of the spectrum, I'll drop enough into it to rid my accts of approximately 50 unwanted def or att stats to become truly "all att or def" for sure.

  6. #26

    Re: Stats Transfer Feature (Attack <=> Defense)

    The only class I use on my main is Ghost and I have 80 defense by mistake, so I do welcome being able to reallocate those points towards attack. Might take a long time but at least it's possible for free. Just hoping the ingredient isn't ridiculously hard to obtain. Maybe could add it to some of the high level dice jobs that people generally avoid (since the only one worth doing is Westside)?

  7. #27

    Re: Stats Transfer Feature (Attack <=> Defense)

    Quote Originally Posted by KOFOLA View Post
    Not a fan of this idea IMO this will ruin battle royal, hybrid accounts, and eve(maybe). Limiting the use to a certain amount of transfers might be something to look into, if people want to switch their stats that's fine but they should not be able to abuse it.
    It's not abuseable unless you're a multi millionaire irl with money to blow. It costs over $15 to swap 100 stat points. $1500 for 10,000 points. People aren't likely to spend that much so they're gonna be limited to the 10 point option. I imagine the converter will be about as rare as recombinators so it'll be a grind to convert your stat points and you won't want to go back and forth with it.

  8. #28

    Re: Stats Transfer Feature (Attack <=> Defense)

    I have a couple stat points I'd like to move but mostly because 3 years ago I almost took some bad advice with my stats. Thankfully I stopped before going too far. Is it worth it for me to tidy things up? Sure it is! Would I ever consider shifting all of them? Lol, not even to get a transitory advantage that I would have to correct later.

    How about health? I'm sure the debate will rage on but as a pre-insignia player, at the time I didn't have any other choice. I'd like to reclaim those SP. That's just me.

    Now here's a bit of a messy question, what about energy/stamina? I've thought at work today and my best idea was to keep them to separate transfers. This keeps power and leveling stats separate. Have health be a one-way street to any of the 4.

    That's my 2 cents

  9. #29

    Re: Stats Transfer Feature (Attack <=> Defense)

    So many complaints, smh...no one's forcing you to use is, lol.
    As a ghost with 50 unwanted sp in def, I welcome the opportunity to correct that & hope the converter isn't vry hard to get. But if u apply it to health, you may as well apply it to energy/stamina as well...tho I don't see the need for it unless you happen to have a BSI build & would like to have the extra energy/stamina in either atk or def instead.
    Thanks for giving us the opportunity to fix mistakes we made when we were new! 👍🏼

  10. #30

    Re: Stats Transfer Feature (Attack <=> Defense)

    Should just be 5 options to unallocate sp from a position then you can reassign as you wish.

    Look, everyone knows this game is nothing like it was year 1. Players should have the ability to adjust their characters to fit. Not saying it should be easy or quick.

    I know if insignias were around on day one for me I would have went LSI right off the back.

  11. #31

    Re: Stats Transfer Feature (Attack <=> Defense)

    Well you cant allow sp to be converted from energy or stamina into attack or defense because then a pure lsi could level fast and then just switch, which wouldnt be fair to all those guys that went bsi and slowly crawled up. I think the conversion should just stay the way it is. Where you cant convert stamina, energy or health. If health was worth it at some point it should still be worth it even with the advent of pre war loadouts. You shouldnt be able to convert energy into stamina because then you could star out all the jobs and get all the sp and just switch to stamina. I think it was a good choice to leave the conversion to purely attack and defense.

  12. #32

    Re: Stats Transfer Feature (Attack <=> Defense)

    I have been pushing for stat transfers for over 3 years and finally it is a option...those complaining about how much it costs have very valid reason to complain. Not saying this was my personal idea since there were a lot of peeps that chimed in but to see a idea taken to financially benefit the new company that owns this game is discerning. I'm happy for those that made miss-click mistakes or took bad advice and only have 200-300 stats to convert but the original idea was for a player to have free will with Attack and Defense stat that was earned via leveling or achievements. Even if its a one time weekly thing but to be turned into a money grab just isn't right. Only thing bad I thought of years ago is it wouldn't be fair for a pure attack toon to be able to switch all those stats to defense, activate enforcer or titan if they had it and go on vacation. Without a way around that this may be the only way to make it fair. At least Gaea is listening and this can always be changed up to be something we all want instead of the few peeps that made mistakes
    http://underworldempireforums.com/image.php?type=sigpic&userid=11583&dateline=138589  0795

  13. #33

    Re: Stats Transfer Feature (Attack <=> Defense)

    I have just purchased the St.Patrick's promo.

    So just to clarify, is it fp & converters or can it be either? I have 200 def stats that I intend to swap to attack to tidy up my account but I'm not spending 200 fp to do this. That's a joke.

  14. #34

    Re: Stats Transfer Feature (Attack <=> Defense)

    Good idea, Aprilwine. Having an option to swap stats freely just once a month for a few $$ would be much better.

  15. #35

    Re: Stats Transfer Feature (Attack <=> Defense)

    Quote Originally Posted by Warplay View Post
    I have just purchased the St.Patrick's promo.

    So just to clarify, is it fp & converters or can it be either? I have 200 def stats that I intend to swap to attack to tidy up my account but I'm not spending 200 fp to do this. That's a joke.
    You can do 50 for free if you'd rather.

    I was on the fence but ended up paying FP for my transfer. I'm super happy with my stats now.

    I've got a taste for it now though, I'd like to see health/energy/stamina tweaking become available

  16. #36

    Re: Stats Transfer Feature (Attack <=> Defense)

    Cheers Cthulu. Luckily only have 200 to move across so I guess I'll grind out another 15 converters as and when the devs dish em' out

  17. #37

    Re: Stats Transfer Feature (Attack <=> Defense)

    Quote Originally Posted by Warplay View Post
    Cheers Cthulu. Luckily only have 200 to move across so I guess I'll grind out another 15 converters as and when the devs dish em' out


    What up guys, I'm a newbie to the forums. I purchased the St. Pattys day FP special to stock up for the next events. I didn't know that by using the converter I would be docked 100FP!! There's NO WAY I would have spent that much to change 100 def to attack (I'm a level 737 Enforcer). Was it just me, or was it NOT made clear that the transfer would eat FP?? I thought it was free, and an easy way to slide some defensive points towards attack really quick. Anyway, I emailed support and they haven't responded.

  18. #38

    Re: Stats Transfer Feature (Attack <=> Defense)

    Quote Originally Posted by Ldubbs View Post
    What up guys, I'm a newbie to the forums. I purchased the St. Pattys day FP special to stock up for the next events. I didn't know that by using the converter I would be docked 100FP!! There's NO WAY I would have spent that much to change 100 def to attack (I'm a level 737 Enforcer). Was it just me, or was it NOT made clear that the transfer would eat FP?? I thought it was free, and an easy way to slide some defensive points towards attack really quick. Anyway, I emailed support and they haven't responded.
    Gotta read through the forums man. Not to sound rude but it's been made pretty clear that it would cost converter and FPs to transfer more than 10 at a time.

  19. #39

    Re: Stats Transfer Feature (Attack <=> Defense)

    Yeah you can only move 10 stats across for free at a time. I researched very carefully as I almost made the same mistake. It's not an economically viable option. The cost involved in spending 100 favor you might as well put into levelling up.

  20. #40

    Re: Stats Transfer Feature (Attack <=> Defense)

    How does one get additional stat converters?

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