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Thread: Help with mini Boss heist event

  1. #1
    Brawler
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    Help with mini Boss heist event

    My guess is the next heist is going to be a mini Boss heist event.
    I am creating this thread to help the developers before they launch the mini Boss heist event.
    What do you the players want to see or hope to see in a mini Boss heist?

    Everyone no matter how high or low a level can generate 1309 stamina in 3 days.
    I would like to see something like a mini MMB where everyone attack one boss and if you make 25000 boss contribution points(without refills) you get a guaranteed 3 rare chards. 5-25 points per stamina(developers decide). 83000 points give you 10 rare chards.
    epic and mysterious tokens are legendary drops. You have to reach a sirten threshold for epic chards and mysterious tokens to drop obviously. Maximum of 3 epic chards and 3 mysterious tokens.
    Make the thresholds public.
    Some of the Boss drops:
    insignia
    chempack
    any gun part
    any basic or tool part
    uncapped energy and stamina refill(these things are as scares as chicken teeth)

    I really need all the veteran players on board with this. Prevention is better than cure.
    Mist, Chelsea, Joker, Necrofessor, KOFOLA, Xcali1985, Shautz, mr_teflon, Markz1337, Reaper9292, EuphoricRage, Cthulu, Bugo, kosau, Missy, tambunan, Babaju2, Dr death, to many to mention, sorry.
    Last edited by Mobile Mob; 03-07-2017 at 02:51 AM. Reason: EDIT

  2. #2

    Re: Help with mini Boss heist event

    i agree .
    all heist should be with safe rewards .
    with set goals, for example like u said x amount of points gives u this amount of items , so everyone based on their type of build can calculate how much it takes to get what they want and decide if they want to go for it or not.
    for example for each 10k points a rare shard and at 50-100-150k epic crate shards and mysterious tokens devs can ofc set the number as they want.
    they can even add some common crate shards and other items
    dont leave it to chance bcz if i spend a refill and dont get rewarded it will hold me back on continuing to use them.

  3. #3

    Re: Help with mini Boss heist event

    We need more epic shards and mysterious tokens or it will take years to craft anything worthwhile

  4. #4

    Re: Help with mini Boss heist event

    safe threshold zone for non spender and extra things for refill use/fp? Yes please.

    But to make it too similar with MMB will probably made players bored/tired/burnt out when the original MMB Comes, IMO boss heist point should be accumulated from how many points a player done in 1 kind of bosses: e.g Red Phoenix for this week, Murda Gang next week, etc for a period of time from throughout UE.

    That way it will encourage: 1. Speed kills for newer player/or whoever that needs SK
    2. Helping achievement purpose on those bosses

    But lol that would probably hard to implement

  5. #5

    Re: Help with mini Boss heist event

    Quote Originally Posted by tambunan View Post
    safe threshold zone for non spender and extra things for refill use/fp? Yes please.
    IMO boss heist point should be accumulated from how many points a player done in 1 kind of bosses: e.g Red Phoenix for this week, Murda Gang next week, etc for a period of time from throughout UE.

    But lol that would probably hard to implement
    Maybe if it was just on bosses in general and not a certain boss? I would not like to over-hit bosses that I already have done my grinding on. For instance I have the kraken and I'm so sick and tired of 'Storm Raiders' lol :-P

  6. #6

    Re: Help with mini Boss heist event

    A smaller empire mmb would be cool where the max limit is level 10 and each level everyone in your empire gets heist drops. As for the boss combining all of the skull bosses into one would be sufficient.

  7. #7
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    Re: Help with mini Boss heist event

    Thank you for all the ideas, suggestions and input.
    The alternative is make the boss different levels like MMB.
    Every fourth level give 1 epic chard and 1 mysterious token.
    I don't know if the "pay to play" players are gonna like it?
    They do all the work and everyone get all the rewards.
    level 1=rare chard
    level 2=rare chard
    level 3=rare chard
    level 4=1 epic chard, 1 mysterious token
    level 5=rare chard
    level 6=rare chard
    level 7=rare chard
    level 8=1 epic chard, 1 mysterious token
    level 9=rare chard
    level 10=rare chard
    level 11=rare chard
    level 12=rare chard
    level 13=1 epic chard, 1 mysterious token
    repeat
    After the heist everyone that joined the heist get the level rewards.
    You can collect boss rewards after each level.
    Last edited by Mobile Mob; 03-04-2017 at 01:31 PM.

  8. #8

    Re: Help with mini Boss heist event

    Keep in mind, the mini-events seem to include some "level the field" aspect where there is some handicap to advantaged accounts - it might be good to find some way to include that without it being tied to RNG for a boss heist.

  9. #9
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    Re: Help with mini Boss heist event

    Quote Originally Posted by Cthulu View Post
    Keep in mind, the mini-events seem to include some "level the field" aspect where there is some handicap to advantaged accounts - it might be good to find some way to include that without it being tied to RNG for a boss heist.
    Low level low stamina will use 1-10 stamina hits and high level high stamina 40-80 stamina hits.
    Everyone's progress will be the same %.
    It will probably be a boss with 17 stages/levels. For every stage/level you complete you will get a reward.
    But what about Boss drops? chempacks, insignias....?
    and what about thresholds?
    My goal is to get input from players and identify problems before the event start.
    Developers may or may not implement some of the suggestions.
    I would like the heist to be a success from the word go.
    Why wait until they introduce the heist and then complain.
    Last edited by Mobile Mob; 03-04-2017 at 07:06 PM. Reason: EDIT

  10. #10
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    Re: Help with mini Boss heist event

    I enjoy the Boss and Job heist more than the Battle heist(PVP). Guaranteeed rare and epic chards.
    Next Boss heist:
    1. Please cap the damage mitigation at 70-80% for the last 2 tiers for the first 16 hours. 90% is just brutal!
    2. Please give us 1x uncapped stamina and Boss drops that we can collect at the end of each tier.
    Uncapped stamina we can use for the remaining tiers. 8x uncapped stamina refills is not asking to much because nobody can finish the whole Boss heist with 8 uncapped stamina refills.
    Thank you developers and Gaea
    Last edited by Mobile Mob; 03-23-2017 at 05:42 AM. Reason: 8 not 9

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