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Thread: Information about Battle Heist (PvP Mini Event)

  1. #141

    Re: Information about Battle Heist (PvP Mini Event)

    Try to see like this.
    One crate 5$
    One rare 10% chance.
    Going this way you have to spend 50$ to get one rare lt.

    Playing heist without spend just using free refills and 3,5 min regen You can get one rare every 6 months.

    You can say Devs are rewarding you with 50$ value prize just to keep having fun and playing like we used to do all this years but getting nothing.

    If you're aiming to have a 9 start for free,...
    Well, I'll not say what I'm thinking...

    But I don't agree to big rewards because it makes very difficult to new players to start play the game and we really need new faces.
    Someone joining UE today has no chance to face the big guys around without spend above 10k$
    Give a lot of free Lts and gears and new guys will not caught our lvl300 and probably will not stay in UE.

    *Edit
    I'm playing for 3yrs now and had spent around 80$. So I'm not saying this things because I spend and can have all I want.
    I'm just trying to use Devs shoes and I think I understand they need to make money.
    And I can say I have a lot fun without spend rivers of money.
    I'm not mad about the rewards because This is not the reason I have to play UE.

    And I'm not an apple polisher trying to help Devs, things I don't like I send straight and got checked many times from forum moderators when I don't like how things are going.
    Last edited by Psycho; 02-28-2017 at 04:36 PM.

  2. #142

    Re: Information about Battle Heist (PvP Mini Event)

    Quote Originally Posted by Psycho View Post

    1. Try to see like this.
    One crate 5$
    One rare 10% chance.
    Going this way you have to spend 50$ to get one rare lt.

    You can say Devs are rewarding you with 50$ value prize just to keep having fun and playing like we used to do all this years but getting nothing.

    2. If you're aiming to have a 9 start for free,...
    Well, I'll not say what I'm thinking...

    3. But I don't agree to big rewards because it makes very difficult to new players to start play the game and we really need new faces.
    Someone joining UE today has no chance to face the big guys around without spend above 10k$


    4. *Edit
    I'm playing for 3yrs now and had spent around 80$. So I'm not saying this things because I spend and can have all I want.
    1. One rare does not = $50. Not even close. $50 is 10-12 crates which means you're getting 10-12 LTs. A rare crate is literally just 1 LT.

    2. Nobody is saying to "give us 9* rare LTs for free." What I'm saying is we don't get enough for participating and grinding away in this game. Most games have two paths, to some extent. In most phone games, you either spend a lot of money (pay to win), or you spend a lot of time (grind to win), but the balance is that pay to win players always have an advantage, so the devs will make money from it. Pay to win will always beat grind to win. And pay to win can buy exclusive promotions and special items that grinders don't get. This incentivizes purchasing.

    My complaint is we don't have any grind to win at all in UE. The most we can do is dice jobs/make 1 crate roll per month for doing EvE which equates to basically nothing unless you can get a good uncommon or a rare from it, which has never happened to me lol. Even these heists are just pay to win except for the EvE one.

    3. None of us will ever catch up to the guys who spend $10,000+ no matter how much we play. You will never get level 2000+ without spending thousands of dollars because it will begin to take weeks upon weeks to level up unless you buy refills. That and the insanely high prices tied to RNG purchases with horrible odds "why would I spend $5 on a 55% chance at getting something useless?" Is what turns new players away from this game.

    4. Guess what, I've spent 4 years playing UE almost every day. If you wanna talk about money, I personally have spent over $1000 on crates/events. But I'm still only level 1021 Ghost with horribly weak LTs (haven't even gotten a 1* Alpha even though the only crate I roll is Invasion crate). We don't get enough account progression opportunities for just playing. Nearly everything is a money grab which is why this game doesn't have much longevity. We have no way to build our accounts and get decent LTs or items without throwing cash.

    If you want new players to join and not immediately quit, then they need to have ways to build their accounts through regular gameplay. And that's what heists should be. Everyone should be able to get a few decent LTs and items by just playing the game. That doesn't mean they'll never spend. It just gives them a reason to continue playing the damn game. But in heists' current design, you're only going to get the LTs/items if you spend hundreds of dollars to get those rare/epic crates, just like everything else.
    Last edited by Babaju2; 02-28-2017 at 05:37 PM.

  3. #143

    Re: Information about Battle Heist (PvP Mini Event)

    Well, this forum is not getting anywhere with thin-skinned moderators and self-righteous sycophants.

  4. #144

    Re: Information about Battle Heist (PvP Mini Event)

    Quote Originally Posted by Babaju2 View Post
    1. One rare does not = $50. Not even close. $50 is 10-12 crates which means you're getting 10-12 LTs. A rare crate is literally just 1 LT.

    2. Nobody is saying to "give us 9* rare LTs for free." What I'm saying is we don't get enough for participating and grinding away in this game. Most games have two paths, to some extent. In most phone games, you either spend a lot of money (pay to win), or you spend a lot of time (grind to win), but the balance is that pay to win players always have an advantage, so the devs will make money from it. Pay to win will always beat grind to win. And pay to win can buy exclusive promotions and special items that grinders don't get. This incentivizes purchasing.

    My complaint is we don't have any grind to win at all in UE. The most we can do is dice jobs/make 1 crate roll per month for doing EvE which equates to basically nothing unless you can get a good uncommon or a rare from it, which has never happened to me lol. Even these heists are just pay to win except for the EvE one.

    3. None of us will ever catch up to the guys who spend $10,000+ no matter how much we play. You will never get level 2000+ without spending thousands of dollars because it will begin to take weeks upon weeks to level up unless you buy refills. That and the insanely high prices tied to RNG purchases with horrible odds "why would I spend $5 on a 55% chance at getting something useless?" Is what turns new players away from this game.

    4. Guess what, I've spent 4 years playing UE almost every day. If you wanna talk about money, I personally have spent over $1000 on crates/events. But I'm still only level 1021 Ghost with horribly weak LTs (haven't even gotten a 1* Alpha even though the only crate I roll is Invasion crate). We don't get enough account progression opportunities for just playing. Nearly everything is a money grab which is why this game doesn't have much longevity. We have no way to build our accounts and get decent LTs or items without throwing cash.

    If you want new players to join and not immediately quit, then they need to have ways to build their accounts through regular gameplay. And that's what heists should be. Everyone should be able to get a few decent LTs and items by just playing the game. That doesn't mean they'll never spend. It just gives them a reason to continue playing the damn game. But in heists' current design, you're only going to get the LTs/items if you spend hundreds of dollars to get those rare/epic crates, just like everything else.
    Very good points made here in this post. I would consider myself a moderate spender but have found myself spending less and less because I don't feel like much value is there anymore for what you get with your money.

    In my experience drops in general have been terrible. Don't get me started on my rant about trying to get the Firestorm legendary from 4DA boss (over 350 completed without getting the dang thing).

    I thought these mini events would start to draw me back into this game but this one was pretty bad. Still reconsidering whether I want to spend anymore time in this game.

    Devs pay attention to the grind to win mentioned in this post.

    ✌🏻

  5. #145

    Re: Information about Battle Heist (PvP Mini Event)

    Frustrated

    1) Event was disappointing.
    A) Main dropped 7 k stamina hit everything got 1 rare shard. Level 1300
    B Mini drops 40 stamina and gets 2 rare shards. Enough said. Mini level is 30

    2) If the Devs would say this event is for lower or newer players I would say go for it. As stated we need new blood to play and have fun with the game.

    3) I believe that the value you spend is not what u get back. I have spent over 1000$ plus and kick myself when I think it will change. Compared to top games value is weak at best for money spent.

    I spend more money if I felt better chances on crates. If u drop a VIP u should be guaranteed x amount of epics.. I believe if u give some better options confidence plus profits would improve. Win win for everyone.

    Any thoughts of raising the amount on stamina and energy refills on purchased.

    Love the game
    Thanks
    Have a great Day.
    Menace level 1300
    Fun fact
    This use to be my mini however hard to play the game at work with a iPad. My old main is level 800.

  6. #146

    Consigliere Game Guru

    chelsea's Avatar
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    Re: Information about Battle Heist (PvP Mini Event)

    I want to encourage everyone to state opinions respectfully without bashing others for not agreeing with theirs or insulting others for any other reason ( such posts have been removed from this thread ).

    Thank you and please continue posting on topic and constructive posts.

  7. #147

    Re: Information about Battle Heist (PvP Mini Event)

    It is nice to see people on both sides of the discussion. We all agree to be happily investing time and sometimes money into this lovable game.
    After putting 100+€ into this game, mostly on refills,since i personaly don't think the ratio cost to benefit is high enough for crates and Lt's you can buy (*cough*Gman smg's*cough*).
    Most of my high Lt's are grinded, wich is nice and i thank the game for it, but 6 months for a rare crate, as stated by Psycho, is worse than the loot drop system in Destiny, wich became a meme.

    I would really appreciate a %notification on crates, events, bosses, etc. After 8k stamina spent (5refill,3lvlup) i still have 0 shards, i mean CMON. This is ridicolous.
    Acc. Lvl 699, 1k+ stamina

  8. #148

    Re: Information about Battle Heist (PvP Mini Event)

    I find it insulting that because my BSI has 150 stamina. I will be punished. This game lets you choose your build. You are basically punishing people who do not comply with what you think is a good amount. 300 to 1k. Stamina. I have spent 2 and a half years building that account and I am deemed punishable. Honestly why would I continue to play if the Devs abandon a build type to favour an account that will spend?

  9. #149

    Re: Information about Battle Heist (PvP Mini Event)

    My position is based on me.
    The way I use to play.
    I spent in this game when I started 3yrs ago. But, during th first MMB I had some problems and asked for support help, my answer came one week after event finished, also, when I started my mini I had another problem with beginners promo purchase and wasn't able to get it. (The big old one 960fp value if I'm not wrong)
    The way I saw Kaban and PA handling their costumers made me not spend anymore.
    But I found a way to still having fun in UE without spend.
    About grind to win, well, like I said before in this thread my lv640* got 5 pieces in this pvp heist, for free, Just by playing the game and hitting above lvl1000~1200
    So you can see I can win without spend.
    Every month I climb up to BR27 without spend just to get SP

    The game have problems? Yes
    I'm 100% happy? No
    I'm gonna keep playing with or without heists? Yes
    So, better with heists and one rare every 6 months than without it.

    Ofc, if you spend you deserve to have better stuffs this is how things suppose to be.
    But, to give away a lot of free stuffs I dont agree.
    The post someone did (sorry can't leave msg edit mode to check the name) about grind to win have really good points but IMO make lvls200~300 strong without have to pay only make new players hard to find a place in the game.
    IMO people want things happening fast, well, this is the spend way, grind take time and devotion.

  10. #150

    Re: Information about Battle Heist (PvP Mini Event)

    Quote Originally Posted by NerV View Post
    I find it insulting that because my BSI has 150 stamina. I will be punished. This game lets you choose your build. You are basically punishing people who do not comply with what you think is a good amount. 300 to 1k. Stamina. I have spent 2 and a half years building that account and I am deemed punishable. Honestly why would I continue to play if the Devs abandon a build type to favour an account that will spend?
    I think Duke choose wrong the words he used to describe what he means.
    Pure BSI accounts are punishing their selves since 3.5min regen and insígnias was added to the game.
    A lvl400 lsi wasn't able to face a lvl150 BSI before.
    Now with 5 rare lts. 10 insignias maxed they can fight back
    I think this is the punishment he was talking about.
    Sometimes 150s isn't enough to kill 3 players duo the health insignias, before we could farm people by being bsi. Now we're only a bad joke. Kill 3 players protected by caimans only make they laugh.

    But still fun for me and I'll keep my bsi acccounts because I have another account
    But if I have only one account, I can't see any advantage to keep this way.

    *Edit
    I think a good idea is
    Give new players under lvl50 2.5min regen
    51~100lvls 3 min regen
    After lvl100 3.5 min regen
    This way new players can faster become useful and find a place in game.
    Last edited by Psycho; 03-01-2017 at 11:19 AM.

  11. #151

    Re: Information about Battle Heist (PvP Mini Event)

    I have already voiced my distaste with the current incarnation of the event, but lets go over it now that it is over.

    So I started the event around level 995. I ended the event level 1002. It's possible I was below 995 but I don't remember the exact level but I was mid 990's.
    I used aprox 7-8 refills. I know I used 7, but I may have used 8.
    My stamina is currently 1737.
    Those refills weren't all full refills as some were partial or small stamina refills to continue going/leveling.
    I acquired 9 event rewards out of 10.
    Every single one of my reward drops was from a higher level person than me. Trust me I tried hitting below me a ton. At my level quite a bit.
    I went from battle rank 21 to 25
    I wasted countless hours.
    Between my 8th and 9th drop there was a 5 hour interval without a single drop.
    I posted in a previous post that I had been hitting for 3 hours at one point and had not received anything this was towards the start of the event.
    The time vs reward for this event is currently way way way off where it should be.
    I understand why the devs chose to sit back and let the event play out without tampering with it to get their so called 'statistics', but when people are complaining that the drop rate is terrible I honestly think the devs should have stepped in and made the drop rate much higher.


    Does the event in the current incarnation work? Yes
    Is it good? No

    Are the percentages for drop rates where they should be? This is hard to say because 1 the drop rates are absolutely terrible when players have little to no hit points left for 80 stamina attacks which the event is currently coded for.
    It might be close to perfect given every single person you attacked had full hit points, but I don't know since it's all up to the math.
    From my experience I got to attack quite a few players with multiple 80 stamina attacks over the course of a couple days and I still felt like the drop rate was too low.

    Should the event be coded to having a higher % drop rate when you hit someone higher level then you? Once again hard to say. I believe if you are catering to the entire player base the answer should be no. You should be able to hit anyone and have an equal chance to get items because every single persons character is balanced differently. This does mean people will cater to hit down below them. This is nothing new.
    The battle list also lists 90% of the list below your current level. I think that % may even be higher to 95% below your level. At least with my current stats who I was paired with. I was currently trying to find a diamond in the rough to get the maximum chance of a drop.

    I suggested adding a extra % drop rate after each item acquired so that each player would have a better chance of getting their next reward item. You can see I wasn't able to get my 10th item because the drop rates vs time/stamina spent were totally off base.

    Should each player be at full hit points when you attack them? Yes. If you keep the current coding at 80 stamina hits giving a better % to drop rate.

    There are tons of changes the devs can make to change and balance this event.
    I don't believe a 'mini event' should take a crazy amount of hours to complete.
    The majority of people love the game because they can hop on and make a little progress without having to sit on the game the entire day/multiple days in a row to get rewarded.
    The rare exception are the major events where people prepare to go hard for multiple days and plan to spend countless amounts of fp. To acquire the newest most elite LT/Items.
    The mini event simply doesn't currently offer that.
    It offers a way to progress your character in mysterious tokens which I think is great. The crate pieces/shards are just a bonus.
    The jobs and empire mini events were great in my opinion with the exception of absorbs during the empire mini event.

    I just want to see less hours wasted on the pvp vs the actual rewards we got. The drop %'s are just simply not where they need to currently be if it is kept the same.
    Maybe it should be balanced around a specific amount of battle points earned. I can tell you the grind was pretty unreal this time. I've played many of the big ue events and none has frustrated me as much as this one. I was able to play as much or as little as I wanted previously. This one forced you to keep grinding for hours to no avail. Sure there is an end in sight if you can rng your 10 rewards.

    Refill wise/Leveling the Jobs and PvP event. seemed almost equal at my current stamina and energy level. I believe duke was aiming more for a 1k stamina balance for refills and I don't believe it hit the mark of balancing jobs energy scaling to stamina usage in the jobs and pvp event. I believe the usage in the current pvp event stamina wise would have been over the amount of refills required.
    I don't believe they should be balanced the same but whatever the devs decide in the end.
    Last edited by Rokub; 03-01-2017 at 07:34 PM. Reason: changed thoughts about last sentence

  12. #152

    Re: Information about Battle Heist (PvP Mini Event)

    Quote Originally Posted by [rudy] View Post
    Well, this forum is not getting anywhere with thin-skinned moderators and self-righteous sycophants.
    Thin-skinned sycophant here. I didn't like this mini-event like I thought I would but others had a really good time. I think there are some fine-tuning improvements to be made in each of the heists but since this is the first time in the history of ever that we've ever had them - I think Gaea deserves a grace period for each as they try them out.

    As Chelsea said though, no reason to tear others down. No one is asking for rose-colored glasses, just be polite to each other. Manners matter, make your grandmas proud!

  13. #153
    Brawler
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    Re: Information about Battle Heist (PvP Mini Event)

    Please add common crate chards to the PVP mini heist @ 55%. Maximum of 5 per heist(developers decide).
    Since this is a mini Battle royale event what about bullet casings. 1309 bullet casings give you a guaranteed 3 rare crate chards(developers decide). You only get a bullet casing on win.

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