Re: [Answered] Please help us clarify these following game mystery
Hi,
Awesome we got someone to answer questions finally! I got few questions too:
1. In EvE when I attack someone I have 3 attack options. As ghost I want to have ghost tag as 1st option, power shot 2nd and execute as 3rd. I want these things to be fixed once I set them. The 1st option usually seems to reset to normal attack for unknown reason even though I'm not dead. Is this by design? I think it's annoying. I don't mind if the attacks go normal attack if I'm dead but please let the attack options be restored for next war.
UWE_Duke: I am aware of this issue. Might fix it sometime later. Problem should be when you use an assistive skill, it clears up the offensive skill list. I suspect they share the same list.
2. When combining lieutenants can we have the list sorted by lieutenant rarity and with the collapsible lists(epic/rare/uncommon/common) as the main lieutenant list? I have 130 some lieutenants and its too long list to scroll around.
UWE_Duke: I think this may get improved in 2017, depends on how we prioritize the client side tasks.
3. When fusing lieutenants and I have lets say 3 x 5 star lieutenants and one of them is leveled up and then I fuse 2 copies away I lose the level up experience from this remaining lieutenant. Is this as designed?
UWE_Duke: I am aware of this issue. It's been like this forever. I will take a look at this when I have time.
4. for EvE we have the health pack and armor pack buttons in the main view. Can we have the number of packs left on top of each button?
UWE_Duke: We will put this into the task queue.
Originally posted by TheForgott
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Awesome we got someone to answer questions finally! I got few questions too:
1. In EvE when I attack someone I have 3 attack options. As ghost I want to have ghost tag as 1st option, power shot 2nd and execute as 3rd. I want these things to be fixed once I set them. The 1st option usually seems to reset to normal attack for unknown reason even though I'm not dead. Is this by design? I think it's annoying. I don't mind if the attacks go normal attack if I'm dead but please let the attack options be restored for next war.
UWE_Duke: I am aware of this issue. Might fix it sometime later. Problem should be when you use an assistive skill, it clears up the offensive skill list. I suspect they share the same list.
2. When combining lieutenants can we have the list sorted by lieutenant rarity and with the collapsible lists(epic/rare/uncommon/common) as the main lieutenant list? I have 130 some lieutenants and its too long list to scroll around.
UWE_Duke: I think this may get improved in 2017, depends on how we prioritize the client side tasks.
3. When fusing lieutenants and I have lets say 3 x 5 star lieutenants and one of them is leveled up and then I fuse 2 copies away I lose the level up experience from this remaining lieutenant. Is this as designed?
UWE_Duke: I am aware of this issue. It's been like this forever. I will take a look at this when I have time.
4. for EvE we have the health pack and armor pack buttons in the main view. Can we have the number of packs left on top of each button?
UWE_Duke: We will put this into the task queue.
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